Callisto Game Engine

A desktop game engine written in Odin.

Callisto is a desktop game engine written in Odin with a Vulkan renderer. It is still early in development and the API is subject to change. When there is a stable release I will add documentation here.

At the moment, the notes here are to record decisions that I have made.

In the meantime, see the Callisto GitHub repository for a brief overview of how the engine is used, or Callisto-Sandbox for a sample implementation.


Introduction

Assets

Game data stored on the disk.

Graphics

Details about the renderer, shaders, render passes etc.

Last modified October 8, 2024: Fix text on landing page (f61aca9)